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Gilles Tran wrote:
> Tree macros again... I wanted to clean up the "gnarled tree" macro I
> posted some months ago and of course I ended up rewriting the whole
> thing. So there's a brand new version (with unfortunately a whole bunch
> of new parameters ; and a leaf macro too). I'll post it in
> binaries.scene-files in a few days, when I have more nice trees to show,
> cleaner code and working examples of parameters. Here is one sample of
> NO artistic value whatsoever, but at least it looks like a tree.
Very nice!
One thing I am interested in, and something that is absent from all POV trees,
is roots... All POV trees seet to just pop out of the ground.. some kind of
branches at the base to form gnarled roots would make this near perfect!
Love it! Wish I knew some code, so i could fool around with stuff like this
(gotta learn! gotta learn!)
:)
Simon
http://home.istar.ca/~sdevet
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