Can't help but love it.
If anything at all (can not resist), the reflective spheres look like
they could have used a brighter reflective caustic to be obvious.
Was the same photon density used on all objects?
Alan Kong wrote:
>
> Here's another test scene (59596 bytes) using Nathan's photon mapping
> implementation. Both reflective and refractive caustics can be seen. As
> always, comments and helpful tips are welcome.
>
> - Alan
>
> ------------------------------------------------------------------------
> [Image]
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