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sphere, torus and cone csg, if I might speak for him.
I wondered why the base is so dark? Is it not intended to be translucent
glass or some such? Also the shadow, completely black, or so it seems.
Like the look, impossible object kind of thing.
Fabien HENON wrote:
>
> Nice one.
>
> How did you model the little curvy hooks, with Spatch ?
> I also the the bumpy looking linoleum of the floor.
> I think that this picture would deserve soft shadows for its very final
> rendering.
>
>
>
> > This was originally a photon mapping test scene, but it evolved into
> > something quite different - rehearsal of trigonometry. The object is pure
> > CSG, spheres and torii, clipped by cones. I quite like the result...
> > Comments and suggestions, please!
> > Also, FYI, this is NOT "another photon mapping picture". It does use photon
> > mapping, but photon mapping is not the primary goal in this image. Just
> > wanted to say that...
> >
> > Margus
> >
> > [Image]
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