POV-Ray : Newsgroups : povray.binaries.images : Caustics, caustics... : Re: Caustics, caustics... Server Time
4 Oct 2024 15:14:05 EDT (-0400)
  Re: Caustics, caustics...  
From: Steve
Date: 18 Mar 1999 08:03:11
Message: <36F0F77F.B3FE3580@ndirect.co.uk>
Can't wait to see the version with the ice cubes, I like this a lot, but
if I had created it I'd be a bit worried about the bright white
reflections/refractions on the floor.  

Steve

Margus Ramst wrote:
> 
> OK, you've already seen caustics with blobs, trees, birds... But have you
> seen the caustics of a fine glass of liquor...? You have? Well, have some
> more!
> This damn thing took 30 minutes to parse and 17 hours to trace on my
> PII416/64MB - mainly because reflections, but also because I turned on
> reflected caustics on the glass (you _can_ see them, can't you?). Also, AA
> had to be set to 0.1
> For my next feat, I'll add some ice cubes (with media interior, reflections
> and caustics), add reflections/reflected caustics to the whiskey and remove
> "ignore_photons" from the glass. Then I'll take a nice 3-year vacation in
> Burundi and hope to see it ready when I get back...
> 
> The glass itself is simple CSG, needs some work. I feel there is something
> wrong with the refractions (at least upper part, where top of the wiskey
> meets the glass).
> 
> It used 481,317 photons (overkill?), density .015, radius .15,2,.15. Whiskey
> had refraction on, the glass had refrection & reflection on and
> ignore_photons set.
> I can only hope that the bright splotches are caustics from the
> ornamentation on the glass.
> 
> Margus
> 
>  [Image]


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.