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Simple can look so good. Very clean.
Yep, the max_trace_level needs to be high enough for transparent objects
especially when reflection is used, dependant on the number of surface
faces too (inter-reflection). The amount used in this isn't really
enough to warrant use of the caustics of photon map reflection, I would
think, anyway.
Clay Shirley wrote:
>
> This took 52 min on a Pentium 200Mhz,
> When I turn on Reflective caustics, it takes FOREVER!
> Also, does anyone know why all objects turn black when
> the MAX_TRACE level is set less than 4?
>
> ------------------------------------------------------------------------
> [Image]
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