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When I said 'higher density', I meant 'more photons' (meaning a lower
number for following the 'density' keyword).
If you go to higher density, also use a proportionately smaller gather
radius (maybe multiply both density and gather radius by 0.5).
130k photons is not that many when they contribute so much to the scene.
-Nathan
Shinzaho wrote:
>
> Nathan Kopp <Nat### [at] Koppcom> wrote in article
> <36ED338D.41DC804E@Kopp.com>...
> > For the reflections one, you probably will want a higher density of
> photons.
> > How many photons were used for that one, by the way. It does look good
> the
> > way it is though... looks like an area light is being used.
>
> 129,569 photons were used. I tried rendering it with a higher density and
> the little reflections being cast onto the far wall by the lettering
> against the far wall disappeared, so I lowered the density again.
>
> Michael
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