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I'm rather surprised.
The two comparison images look very much alike. You didn't state parse
time in the first... do you mean that the 2nd image "renders" in much
less time but parses a long while?
You seem to have very good caustics on that non-photon mapped image too.
I like the image itself; those mirrors, if moved closer, or another
camera angle to see into them better would be great. Love the floor too.
Spider wrote:
>
> Well, here is the image from photon-mapped POV.
> 640x480
> 18 119 160 peak Mem.
> Jitter off, AA On, depth 4, method 1, threshold 0.3
> parse 1h 30m 58s
> trace 0h 13m 13s
>
> The numbers arent comparative for any of theese renders, since there were
> several programs running at the same time, but I can tell that it is really slow
> on my pc.
>
> I don't think I have good settings for this render at all, but I can't
> understand this at all either :-(
>
> Anyone who think they can help and I'll send the source to them for display. I'm
> happy for any help.
>
> --
> //Spider
> ( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
> #declare life = rand(seed(42))*sqrt(-1);
>
> ------------------------------------------------------------------------
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
mailto:inv### [at] aolcom?PoV
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