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now this is SOOOO great...
i have downloaded, three times.. (hmm, when NS says 502k of 270, something is
wrong) but not installed yet.. I'll get at it :-)
Mike wrote:
>
> I'm having lots of fun with Nathan's new patch. He and Ron should get a
> kick out of this one (or anyone else who's read Jensen's papers).
>
> There's a few artifacts that I think may be there because the glass is a
> mesh. I'm still unsure of the brightness on the base, but I suspect it
> may be that odd phenomenon of light getting brighter before the
> fade_distance is reached. Not sure though.
>
> Took about 2 hours of fiddeling to come up with this, most of which was
> learning how to use the patch - word to the wise: don't use photons on
> infinite objects!
>
> Render time was 38 minutes at 640x480 and AA 0.3.
>
> -Mike
>
> --------------------------------------------------------------------------------
> [Image]
--
//Spider
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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