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Trouble with fogs is that they don't vary from transparent to opaque
right to do such as you want; distance is what fog transparency is based
upon ultimately. 'media' could do it, but it hasn't been fog-like enough
from what I've seen so far. Unless of course you are standing *in* the
"fog", which I've always seen the individual mist particles of in such a
case.
Johnny Smith wrote:
>
> Been playing with the media things off and on.
> Honestly, haven't been too happy with the ground fog, and
> constant fog.
> Tried all sorts of variations, transform, scale, octave,
> turbulence, etc.
>
> I was trying to create a "rolling fog". I mean, the THICK
> fog you see in the world war 2 movies. The kind that rolls
> along the ground, but is separated in places so that you can
> clearly see the ground. (it's kinda hard to explain)
> Does anyone know how to create something like this ?
>
> Thanks,
>
> Johnny
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