POV-Ray : Newsgroups : povray.windows : Povray Bug..?? : Re: Povray Bug..?? Server Time
28 Jul 2024 12:30:53 EDT (-0400)
  Re: Povray Bug..??  
From: Morpheus Dreamlord
Date: 6 Mar 1999 04:17:33
Message: <36E0F2A3.288E6D2C@excite.com>
They are not nested loops (well, only two levels, then #ended)

It happens after say 5 consecutive while-end loops.

Ken wrote:
> 
> Morpheus Dreamlord wrote:
> >
> > Umm, yes, sorry, I was typing quickly Tit_Hull is the name..lol.
> >
> > What happens is Povray looks forward about 20 characters, then starts
> > parsing from that point, with obvious error messages (this happens on
> > other peoples scene files too, stuff that worked with 3.1a (I skipped b,
> > c, versions)
> 
> That is a different story altogether. I went from pov v3.1r1 which was
> the very first public release version to Pov 3.1d. I too use a lot of
> while loops in my scenes and have as yet had no problems like you describe.
> Not to say it won't happen but not yet anyway. I do recall once or twice
> something like this happening but that was back when I only had 32 megs
> of ram and swapped to the hard drive a lot. I just blamed it on the swapping
> process and it has not occured since I have upgraded to 128 megs.
> 
> Maybe you have an odd memory leak but if it is restricting your rendering
> activity that much you might as well post an official report before
> they issue Pov v3.1e due out in a short time. It will give them something
> to think about before the next release and it will also keep it from
> happening again to someone else if it is a pov related bug.
> 
> I think Twyst might still have v3.1a on his site and it's worth
> taking a look if it will fix your problem.
> 
> http://twysted.net
> 
> Some of the official mirrors might also have an older version of the
> program in their archives.
> 
> Try this site to see if they have a copy. It will be in directory named
> mirrors/pub/povray or something like that
> 
> ftp://wuarchive.wustl.edu/
> 
> --
> Ken Tyler
> 
> mailto://tylereng@pacbell.net

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