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Thomas Willhalm wrote:
>
> Martin Magnusson <Mar### [at] studentuuse> writes:
> >
> > > In particular, the reflections
> > > of the fur aren't calculated at all.
> >
> > I don't think I understand what you mean. Reflective fur?
>
> (Please excuse my bad English)
> In the current picture, the lighting model isn't correct. Consider a
> point P on the surface of a hair. The normal vector of the hair at P
> is _not_ used to determine the amount of light that travels from a light
> source to the eye. At the moment, only the directions from P to the light
> source and from P to the eye are used.
>
> Furthermore, I would like to vary the colour of the fur.
>
> Simply speaking, I want to apply a texture to a media.
>
> Thomas
>
> --
> http://www.fmi.uni-konstanz.de/~willhalm
With my few tries at media I thought to my self how nice it would be
to use an image map applied to a media. It would look like holographic
projections on fog.
Your fur ball looks a lot like the teddy bear posted here during the
pov 3.1 beta testing period. It's appearence is very much like this.
--
Ken Tyler
mailto://tylereng@pacbell.net
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