POV-Ray : Newsgroups : povray.binaries.images : D--- : Re: D Server Time
4 Oct 2024 21:11:22 EDT (-0400)
  Re: D  
From: The Crazy Mule
Date: 22 Feb 1999 02:46:02
Message: <36D10BB2.A8F07A6A@paradise.net.nz>
Not turbulated brick, turbulate crackle w/ pigment map

GrimDude wrote:
> 
>   Come on, guys! It has to be a turbulated brick as input to an hf_gray_16
> imag, then...
> 
>   Guessing, but that's what I've done in the past.
> 
>   Well done, too, though! :)
> 
> GrimDude
> vos### [at] arkansasnet
> 
> Dearmad wrote in message <36D0DB59.E3533187@europa.com>...
> >details on the wall texture please.
> >
> >
> >--
> >Stuff for POLYRAY, some raytraced images, and
> >DTA can be found at:
> >http://www.europa.ccom/~dearmad

-- 
Sam
    mailto:smi### [at] paradisenetnz
    http://www.geocities.com/SiliconValley/Horizon/4152/

"Someday we'll look back on this moment and plow into a parked car." 
  -- Evan Davis


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