|
|
OK, just showing off my progress here.
Fur can now be added to any object, irrespective of shape/position etc.
But, TINSTAFL. Parse times skyrocket: this one took >15 minutes to
parse. I can probably reduce this, but the memory hit remains. This
scene has 85000 cones (~17000 hairs at 5 cones/hair for smooth
curvature). Unless you have at least 128M RAM - and I don't - it's a
real pain.
You can see that hairs still sprout out in a regular grid; I'll fix this
soon. The "baldness" at the top is partly intentional - hairs get
shorter towards the top. Just for fun.
When all is done (and there's sufficient interest) I'll post the source,
ASAP, for your inspection. Beware, it has a load of parameters and I
ain't gonna reduce them by much. Also, it is restricted to the
Superpatch, as it uses trace()
Oh, and TINSTAFL = There Is No Such Thing As a Free Lunch
Margus
Post a reply to this message
Attachments:
Download 'shagtxt2.jpg' (112 KB)
Preview of image 'shagtxt2.jpg'
|
|