POV-Ray : Newsgroups : povray.binaries.images : Transparency : Re: Transparency Server Time
4 Oct 2024 21:12:37 EDT (-0400)
  Re: Transparency  
From: Spider
Date: 16 Feb 1999 15:50:56
Message: <36C9D8E3.9580F90C@bahnhof.se>
Ken wrote:
> 
> Spider wrote:
> 
> > >  Now we know that the ideal solution will be a combination of both transmit
> > > and filter components, in a carefully selected balance, to obtain optimum
> > > material performance levels. A few minor changes to the color map and it
> > > will be done.
> 
> I really thought the  "...to obtain optimum material performance levels"
> statement was a piece of pure povetry. Alas my audience is dull and my
> punditry is forever lost upon them.
I am to impressed to utter any humble words of gracious adoring for your
great linguistic skills, and my poor skills in this great English
language will hardly allow me to express my thoughts of this matter in a
clear form.

> > Any tips ?
> 
> Tips ? You need tips? Nooo problem cause I got tips for you.
Great, I just love learning things.
 
> I randomly choose numbers to plug into the color map pallet until it looks
> about right to me. 
Oh.. I usually start by deciding what I want, and try to break it
down(backwards engineering until I can create it)

> Ken's big secret is out. He takes wild shots in the dark
> faking it all the way. In a general way of course.
*smile*

 
> 
> > >   It is then, and only then, that all who will see it, may know the light
> > > for what it truly is, or truly shall come to be.  :)
> > Hmm, POV, may it rule forever.
> 
> Amen to that brother.
"Brother". I am honoured by you. I graciously bow to your superiority,
great Brother.
 
//Spider
-- 
#declare life = rand(seed(42))*sqrt(-1);


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.