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I was going to say the same thing, the wall looks "built" of something
this way.
I have yet to see a really smooth radiosity. You can only try to keep
the distance_maximum pretty small (much less than the 1/3 rule), the
count high (250), and minimum_reuse within a good range (0.01), far as I
know.
Another thing is to have a normal applied to everything, at a small
scale/amount. Tends to even out the radiosity it seems, even if its
granular still.
Simon de Vet wrote:
>
> Very nice!
>
> I do rather like the blockiness of the back wal.. is this intentional, or an
> artifact of radiosity?
>
> The mace ball also looks really good here, maybe even better than the
> original.. more depth, somehow.
>
> Simon
> http://home.istar.ca/~sdevet
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