POV-Ray : Newsgroups : moray.win : feature/plugin request : Re: feature/plugin request Server Time
29 Jul 2024 10:19:52 EDT (-0400)
  Re: feature/plugin request  
From: Nathan Kopp
Date: 12 Feb 1999 09:50:30
Message: <36C43FF8.508DC5EA@Kopp.com>
I too like the 3dwin concept (UDO/INC combination) better.  Sometimes if
you need to draw full wireframes of a huge 3DS file, it can take a LONG
time (even on my P266).  Drawing a limited-edge version is much nicer.

-Nathan

Psychomek wrote:
> 
> > Gee, my renderer plugin also includes import for .obj and .3ds meshes.
> > For the 3DS files it also translates the textures and attaches them to
> > the appropriate pieces (you can then go edit the parameters of the
> > textures if you don't like what you got).  Even if you never use the
> > rendering functions, the importers are there.
> >
> > As far as .raw files go, Moray supports that internally - click the raw
> > object button, select the .raw file and you are all set.
> >
> > Xander
> 
> I was thinking maybe as a replacement for 3dwin or if possible a more up to
> date version of it. I use 3dwin myself and i have problems importing
> Lightwave formats and others. but i was suggesting maybe instead of an
> execute file use a plugin file....   (Psy is thinking maybe that would free
> up some memory????)  as for the raw files....  they always look like an early
> try of computer art when ever i try to use them in moray...   (SEE BELOW)
> 
>   -------------------------------------------------------------------------------
>  [Image]


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