Bob Hughes wrote:
>
> Unfortunately its not the fur texture thats so hard itself its the
> application to any and all objects that's not easy. Note the sphere, a
> singular primitive. I've seen a good teddy bear done too which uses
> spheres and cylinders. Is UV mapping an answer to this? I know so little
> of it.
> This looks great though. Media I presume?
>
> Dave wrote:
> >
> > Govert Zoethout <-.-@-.-> wrote in message <36C434F0.2C3B@-.->...
> >
> > That's cool... how did you get the furry texture? Please don't tell me you
> > had to code it strand by strand. A variation of all the grass that's been
> > growing around here perhaps?
>
> --
> omniVERSE: beyond the universe
> http://members.aol.com/inversez/POVring.htm
> mailto:inv### [at] aolcom?PoV
I'm betting against media due to the regularity of the pattern
and the uniformity of color density.
Who ever "Govert Zoethout" is I know one thing. His work is very
good and I wish he would comment on some of these fantastic images
he has been posting.
--
Ken Tyler
mailto://tylereng@pacbell.net
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