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Spider wrote:
>
> Hello, just me and my wild ideas here.
> I have been working a lot with macro's and creating lot's of objects(See
> my fireworks posts)
> While doing this, I have to check lightsourses and fog settings, and
> since the fireworks are lightsources I need to wait for parse every
> time.
> Now I wondered, is there a possibility to add something of a expander to
> pov?
>
> By storing the parsed data in a new file, ex. example.pov ->example.par
> ->example.tga
>
> This could be specified with a command line argument, or a setting in
> global_settings {
> write_parse true
> load_parse false
> }
>
> This is only an idea, I'm not sure if it'd work, or if it is implemented
> somewhere already, but I think it might come in hadny in several cases.
>
> //Spider
Sounds like a good idea. On the other hand, this would be most profitable in
scenes with long parsing-time and I think in those cases the *.PAR-files are
going to be huge.
Remco
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