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Yeah, antialiasing would be greatly improved upon if it could be limited
to specified, or excluded from certain parts of a scene.
The amount of depth, +R3 default, matters a great deal as many already
know. More improves singular point "seeing", yet less depth allows for
less smudging.
Any votes for selective antialiasing? Or has this vote been balloted
before...?
Ken wrote:
>
> The anti aliasing
> really threw me for a loop. It wiped out a lot of the reflected
> firework light on the water. Had to add some cheater light sources
> to get the reflected colors seen in this image. AA also wipes out
> star fields. Anybody else notice this ?
>
> --
> Ken Tyler
>
> tyl### [at] pacbellnet
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
=Bob
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