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Here i go again.
I've looked at Ken's code, and found he used the same idea as I...
So, I've now made a "few" updates to the code..
(passed it four/five version forward)
This one took 5 Mb of memory to use..
A sky-sphere, a big HF, two infinite spheres, and a fog..
I have to add some light-fading to the fireworks, forgot it this time..
AA still isn't good, and the blurring comes from the JPEG compession, even at 100% it
blurs..
Well, here goes.
ask me for code(there are a few macros, all very configurable)
//Spider
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