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Don't pay any attention to Ken {:c), it's a nice effect, that distance
blur. Causes you to focus (ha, a play on words) on the center. Actually
Ken may be right about something there, the blurring seems extreme to
me. Oops, there I go, getting negative.
But I'm jealous of it since I don't have a program with that ability.
Wouldn't have known that was the same "orb". Looks more like a pearl
now.
Btw, what is with the aliasing artifacts at mid-bottom on the jade-like
tiles edge? I don't see similar anywhere else.
Peter Popov wrote:
>
> Here's the new version, more suitable for my windoze desktop without
> the annoying b&w checkered floor. The orb is the same, lightigh too,
> the camera has moved a bit, and the floor is an attemt at artistic
> tilesets using Arabeske. The focal blur was added in PhotoShop, a
> Gaussian blur using a distance map as a mask, so it's real (but much
> faster). Render time? Dunno, about 1h 30min on my K6.233 and then
> about two hours on a K62/300. Enjoy
>
> Peter
>
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
=Bob
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