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The grass is always greener on the other side of POV ;)
Seems no ones ever satisfied, last several grasses I've seen looked okay
enough. About that grooving in the patch (or is it several individual
patches?), maybe it's a result of a limited range of shifting, either
rotation or translation, you've used. Even if random then it would still
be patterned to those constraints. Think so? Or no...
Remco de Korte wrote:
>
> So, I'm not the first... :-)
>
> Attached is a sample of grass I cooked up. It's built from smaller squares
> rotated randomly to create this patch. I tried a larger size but my computer
> (64Mb) refused to swallow it on account of the memory it needed. I'll try it on
> another system, but the limitations are already obvious. I don't really
> understand this, but I'll do some experimenting.
>
> No flowers (yet).
>
> Remco
>
> ------------------------------------------------------------------------
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
=Bob
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