POV-Ray : Newsgroups : povray.windows : Pov problems : Re: Pov problems Server Time
28 Jul 2024 12:26:44 EDT (-0400)
  Re: Pov problems  
From: Ken
Date: 27 Jan 1999 16:04:12
Message: <36AF7F3A.133861DD@pacbell.net>
Psychomek wrote:
> 
> Ron Parker wrote:
> 
> > On Wed, 27 Jan 1999 03:14:09 -0500, Psychomek <psy### [at] appliednet> wrote:
> > >> It's probably choking on the file size. I have had many problems
> > >> with pov and file sizes exceeding 10 - 15 megs.
> > >
> > >But i downloaded Superpatch and it worked.... go figure
> >
> > Well, that would explain why I couldn't get your scene to
> > crash when you sent it to me the other night. :)  It's
> > probably just a compiler issue - VC++ 6 probably does memory
> > management differently.
> >
> > BTW, you'll still want to go into that massive .inc file and
> > turn the unions of smooth triangles into meshes, if you can.
> > I'll bet that cuts down on the memory usage, since it won't
> > duplicate the textures for each face.
> 
> How would i do that... i'm not that experienced.....

Simple :) Use search -  replaced - type in union for search for -
and mesh for replace. Hit the execute button.

-- 
Ken Tyler

tyl### [at] pacbellnet


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