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Psychomek wrote:
>
> Ron Parker wrote:
>
> > On Wed, 27 Jan 1999 03:14:09 -0500, Psychomek <psy### [at] appliednet> wrote:
> > >> It's probably choking on the file size. I have had many problems
> > >> with pov and file sizes exceeding 10 - 15 megs.
> > >
> > >But i downloaded Superpatch and it worked.... go figure
> >
> > Well, that would explain why I couldn't get your scene to
> > crash when you sent it to me the other night. :) It's
> > probably just a compiler issue - VC++ 6 probably does memory
> > management differently.
> >
> > BTW, you'll still want to go into that massive .inc file and
> > turn the unions of smooth triangles into meshes, if you can.
> > I'll bet that cuts down on the memory usage, since it won't
> > duplicate the textures for each face.
>
> How would i do that... i'm not that experienced.....
Simple :) Use search - replaced - type in union for search for -
and mesh for replace. Hit the execute button.
--
Ken Tyler
tyl### [at] pacbellnet
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