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Bob Hughes wrote:
>
> I kind of like this "abstract" scene.
Thanks... I don't see any meaning in doing photorealsim, too much work in it.... (I am
LAZY), but for surrealism, in small or much, the detail-level as well as precision is
not
needed to be as great...
> The glow you mention may be due to either or both high ambient and low
> distance_maximum. A guess. Small distance maximum keeps the 'count' in a
> smaller area, thus more radiosity appears, or so it seems from what I've
> deduced.
Thankyou ...
//Spider
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