POV-Ray : Newsgroups : moray.win : Florescent Lighting : Re: Florescent Lighting Server Time
29 Jul 2024 10:32:33 EDT (-0400)
  Re: Florescent Lighting  
From: Ken
Date: 21 Jan 1999 22:52:36
Message: <36A7F573.8BF7F75C@pacbell.net>
Kyle ICQ#2797456 wrote:
> 
> Hi, Sorry I don't have an answer for you.  I've been trying to do the
> very same thing you described and encountered the very same problems
> that you did.  Hopefully someone can give us some pointers.
>                     Kyle

A couple of pointers it is then.

First I suggest reading the Pov VFAQ as this is a common
question and is answered there.

http://www.cs.tut.fi/~warp/povVFAQ.html#brightobjects

Second you must remember that light sources in Pov are
not visible. All they do is provide light for objects
to reflect. With that in mind, to make something look
like it is glowing like a light, you need it to give
it it's own light like characteristics. High ambient
values in a finish statement work well in thi regard.

And don't forget to read the Pov VFAQ from covereth to covereth. :)

-- 
Ken Tyler

tyl### [at] pacbellnet


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