I am trying to render a white room with the standard
office ceiling light fixtures (those periodically spaced
out light boxes embedded in the ceiling tiles). I have
tried to put in area lights and/or point lights to simulate
the light source in the boxes, but I end up with an extremely
bright cast on the floor yet the ceiling is a very dark grey.
(the walls look okay <smile>)...
Has anyone accomplished this in a realistic implementation?
I would appreciate any pointers to an example of this and
how it was accomplished...
Thanks in Advance...
R
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