|
![](/i/fill.gif) |
Simon de Vet wrote:
> Lutz Kretzschmar wrote:
>
> > Hi Robert Crews, you recently wrote in moray.win:
> >
> > > Is there any way to include a light source in an object group?
> > No, Moray always extracts the light source and lists them at the
> > beginning of the scene.
>
> Awww.. that's a real shame.
>
> I've made a ship with a lot of little warning lights. I can animate the
> ship (having it rotate) but because of this little feature, the lights
> stay stationary.
>
> Maybe I'll just have to learn more about POV before I try this again. As
> is, having it rotate is the pinnacle of my coding career :)
>
> Simon
> http://home.istar.ca/~sdevet
You mean to tell me that you can make the images you do and you don't
know how to open pov to translate and rotate a few lights ?
It's time to learn the pov scripting language for sure.
I'm a Pov snob !
--
Ken Tyler
tyl### [at] pacbell net
Post a reply to this message
|
![](/i/fill.gif) |