Geoff wrote:
> Hi
> Thanks for the tip !!!
> I just spent ages trying to figure out why a rendered button I was making
> for a windows program was looking horrible. I am using the latest Moray and
> Pov versions, the Phong highlight was very odd and non uniform. I tried your
> tip of putting in an agate normal with a bump size of 0. Hey presto, the
> highlighting I was expecting. See the 2 small samples attached.I haven't
> looked into this problem, anyone know if this is a Moray or more likely a
> POV bug ?
Nice button. May I ask how you got the nice rounded edge between the conical
base and the flat surface?
Simon
http://home.istar.ca/~sdevet
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