POV-Ray : Newsgroups : povray.windows : fonts missing chars : Re: fonts missing chars Server Time
28 Jul 2024 12:25:00 EDT (-0400)
  Re: fonts missing chars  
From: Ken
Date: 16 Jan 1999 11:34:52
Message: <36A0BF24.E0296FF6@pacbell.net>
Jeff Daniels wrote:

> Does anyone have an idea why about half of my fonts (in win95) give me
> messages like:
> Character 115 (0x73) not found in c:\windows\fonts\crass.ttf
> when I try to use them in a text object?
>
> These fonts look fine everywhere else, and other fonts work fine in the
> text object.
>
> Thanks.

It may have to do with the fact that POV-Ray code is designed to only
read ASCII code, and the original ASCII definition is only specific for
the lower 128 character codes. There are font type that even though
they are acceptable to most apps pov has very specific requirements
in this regard.

If you really have to have those fonts used in your scene there is
an alternative. A program called Elefont will accept all ttf's
and output to pov script in mesh format. Check it out at:

http://www.armanisoft.ch/

--
Ken Tyler

tyl### [at] pacbellnet


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