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Spider <spi### [at] bahnhof se> wrote:
>
>
>Bob Hughes wrote:
>>
>> As Thorsten pointed out, the documentation says it all.
>> Summed up:
>> it allows for a visual representation of computation "intensity" of the
>> scene being rendered; and since it is a red/green (no blue) image it's
>> suggested use is for height fields, though getting a scene together for
>> one in this way is not exactly easy to shape if you want to form a
>> height field.
>> Other than that, I haven't seen any other uses myself.
If the information is output to a .CSV file, you can then input that file into
a program that handles distributed rendering. It can use the information giving
which parts of the output image are more processor-intensive to work out a more
optimal sub-division in terms of which CPU's render which bits.
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