POV-Ray : Newsgroups : povray.programming : caustics & indirect lighting : Re: caustics & indirect lighting Server Time
29 Jul 2024 02:21:58 EDT (-0400)
  Re: caustics & indirect lighting  
From: Ron Parker
Date: 12 Jan 1999 09:08:46
Message: <369b576e.0@news.povray.org>
On Tue, 12 Jan 1999 00:13:20 -0500, Nathan Kopp <Nat### [at] Koppcom> wrote:
>Go check out my post in povray.binaries.images to see how my latest project is
>progressing.  There's still a lot to go:  bugs to work out, more complex
>textures to test, global indirect lighting (radiosity replacement), even more
>bug finding and fixing, speed and memory optimizations, and possibly atmosphere
>stuff.  But, progress is being made.

Which reminds me that I never did email you that info on kd-trees.  
I assume you found it yourself.  If not, or if you still need an 
efficient implementation, let me know.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.