POV-Ray : Newsgroups : moray.win : Flat surfaces : Re: Flat surfaces Server Time
29 Jul 2024 12:26:24 EDT (-0400)
  Re: Flat surfaces  
From: Simon de Vet
Date: 15 Jan 1999 16:18:09
Message: <369FB0E6.185A71C0@istar.ca>
Rocco Pochy wrote:

> I am trying to render a flat glass plate and mirror. What
> I get is large distortions in the reflections. Is there
> anyway to define a "prefectly' flat/smooth surface in
> moray/povray?

For some bizarre reason, a texture with no normal has a big old bozo
(granite? I dunno) normal applied by default.

Give it a normal with a bump size of 0.

Yeah, this really sucks.

Simon
http://home.istar.ca/~sdevet


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.