POV-Ray : Newsgroups : povray.programming : caustics & indirect lighting : Re: caustics & indirect lighting Server Time
29 Jul 2024 02:20:34 EDT (-0400)
  Re: caustics & indirect lighting  
From: Mike
Date: 12 Jan 1999 23:22:59
Message: <369C1F19.56BB3534@aol.com>
Looking really good.  When I are we going to get to see how it works?

I never got around to getting a postscript reader to read Jensen's paper
on photon mapping.  Does it store the lighting values in the screen
space or does it use maps for the objects in the scene?

Need an alpha tester? :-)

-Mike

Nathan Kopp wrote:
> 
> Go check out my post in povray.binaries.images to see how my latest project is
> progressing.  There's still a lot to go:  bugs to work out, more complex
> textures to test, global indirect lighting (radiosity replacement), even more
> bug finding and fixing, speed and memory optimizations, and possibly atmosphere
> stuff.  But, progress is being made.
> 
> -Nathan Kopp


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