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On Sun, 04 Jan 1999 21:35:02 -0600, Daniel Hargreaves
<dkh### [at] worldnet att net> wrote:
>> Analyzing the possibilities of the creation of fog in Moray 3.1, was
>> found to me that can not achieve a "Ground Fog" in which to
>> determining the highness of the same, only arrives until the half of
>> the highness of the sphere of the file of Example.
>>
>I'm not sure as to the effect you were wanting but the first thing is that your
camera was
>perpendicular to the fog plane. Second thing was your offset was above the sphere and
the
>final item was the distance seemed to be out of scale for the scene. Take a look at
the
>attached MDL and let me know if this is what you were wanting.
The same is what was wanting!
Thank you by the file MDL. I Go to analyze the data of the same,
believe that the problem is mine in what respects to my imaginary
location in the space.
Greetings :
Saludos:
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