POV-Ray : Newsgroups : moray.win : Possible bug? : Re: Possible bug? Server Time
29 Jul 2024 14:24:49 EDT (-0400)
  Re: Possible bug?  
From: Lutz Kretzschmar
Date: 30 Dec 1998 13:04:19
Message: <368a6bc3.1620189@194.174.214.110>
Hi Alex Magidow, you recently wrote in moray.win:

> I couldn't tell anything about the wireframe- too many triangles. But the image is
> textured with teh aluminum texture from the libraries, which has no normal mapping.
> However, the effect is much like that of a normal map.
Maybe try texturing it with a new texture that has a Solid Color
Pigment.

> In response to the comma thingy, would that make it so that the object was
> enormouse when imported into moray? 
No, the basic size shouldn't change.

> Because, just to make the helixes a mangable size, 
> I had to u-scale them down to .35 of their normal size.
Well, there really isn't such a thing as 'normal size'. You can create
huge objects and tiny objects.
 
- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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