I would suggest a gradient. Make it a very limited strand of color in a
colormap, and then make the color map gradient run in a couple of
directions.
Rocco Pochy wrote:
> Is there an easy way to create a Grid Texture? Brick
> looks nice but inappropriate for square tiles (defining
> tile size and gap)...
>
> TIA...
>
> R
--
Gods don't save people. People save people.
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