|
![](/i/fill.gif) |
Well, there are a few different ways- 1. Bezier Patches> Pros: Inhouse.
Just click, and edit. Cons: Take FOREVER to parse(I had a seen, exported
from sPatch, took 20 minutes to parse!)2. STOMP 3D- Extrude along spline
path function is awsome. Great for piping, etc. Pros: Great objects!
Supports NURBS. Cons:Java Based, so you have to download that. And you have
to export and convert it a couple times. 3. INC files: Don't know of the
URLs for any. Pros: Work in POV- Ray. Cons: Works in POV-Ray(and only
pov-ray) No MOray support.
The Prevers wrote:
> Hello,
> Does anybody know of a method of making curved cylinders? It'd be very
> useful in furniture as well as other things -- thanks.
>
> Joe
--
Gods don't save people. People save people.
Post a reply to this message
|
![](/i/fill.gif) |