The Prevers wrote:
> Hrm, that's not a bad idea. Thanks =)
>
> Alex Magidow wrote:
>
> > I have found that scaling a normal sphere uniformly by about 5000 units
> > works pretty well.
Another useful trick for certain situations is to scale it non-uniformly.
A little fog with a distance of a few thousand units also adds to the
realism.
--
Ken Tyler
tyl### [at] pacbell net
Post a reply to this message
|