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THANK YOU Ken! If anyone would have just said, it automatically makes a .bm
file, I could have seved a lot of time. I didn't think to look in the
directory, after using programs that you have to "save as". I appreciate your
assistance. <huggs>
Debi
Ken wrote:
> Debi Hodges wrote:
> >
> > For saving .pov rendered files as .bmp or .jpg? I have tried it in
> > PaintShop Pro (it cannot read .pov), Paint (It doesn't do much of
> > anything) and CorelDraw. What do you guys suggest? I assume I am
> > correct in the fact that I have to save it in pov as a .pov THEN open it
> > and convert it from another pogram.
> >
> > Debi
>
> When you write a .pov file is is simply a text file with
> instruction for the program to interperate and then render
> as an image file. You need to open the file up in the Pov
> program and execute the render instruction. When this happens
> your scene as you described it in the text file will start
> to appear on screen. At the same time it's appering on screen
> it is also writing an image file to your hard disk.
> If you have downloaded Pov v3.1 for windows in all likelyhood
> it will be a .bmp file that it is writing. Look in the same
> directory as the one you saved the .pov file to after rendering
> and it should be there with the same name as the .pov file. I
> strongly suggest you practice with the example .pov files provided
> with the program to get a feel for how the operation works. These
> file are correct syntax wise and you won't have to go through the
> initial learning curve of debugging your own script. Feel free to
> play with some of the parameters to see what happens. Once you get
> through these it's time to go through the tutorial in the docs and
> the ones I have provided links for in the povray.text.scene-files
> group and you will be writing your own scenes in no time.
>
> Good luck and feel free to ask for clarification if you get stuck
> somewhere.
>
> --
> Ken Tyler
>
> tyl### [at] pacbell net
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