POV-Ray : Newsgroups : povray.newusers : What Program do you use? : Re: What Program do you use? Server Time
6 Sep 2024 06:23:32 EDT (-0400)
  Re: What Program do you use?  
From: Debi Hodges
Date: 30 Dec 1998 10:39:57
Message: <368A49C5.3BAA1E2B@emrys.com>
THANK YOU Ken!  If anyone would have just said, it automatically makes a .bm
file, I could have seved a lot of time.  I didn't think to look in the
directory, after using programs that you have to "save as".  I appreciate your
assistance. <huggs>

Debi

Ken wrote:

> Debi Hodges wrote:
> >
> > For saving .pov rendered files as .bmp or .jpg?  I have tried it in
> > PaintShop Pro (it cannot read .pov), Paint (It doesn't do much of
> > anything) and CorelDraw.  What do you guys suggest?  I assume I am
> > correct in the fact that I have to save it in pov as a .pov THEN open it
> > and convert it from another pogram.
> >
> > Debi
>
>   When you write a .pov file is is simply a text file with
> instruction for the program to interperate and then render
> as an image file. You need to open the file up in the Pov
> program and execute the render instruction. When this happens
> your scene as you described it in the text file will start
> to appear on screen. At the same time it's appering on screen
> it is also writing an image file to your hard disk.
>    If you have downloaded Pov v3.1 for windows in all likelyhood
> it will be a .bmp file that it is writing. Look in the same
> directory as the one you saved the .pov file to after rendering
> and it should be there with the same name as the .pov file. I
> strongly suggest you practice with the example .pov files provided
> with the program to get a feel for how the operation works. These
> file are correct syntax wise and you won't have to go through the
> initial learning curve of debugging your own script. Feel free to
> play with some of the parameters to see what happens. Once you get
> through these it's time to go through the tutorial in the docs and
> the ones I have provided links for in the povray.text.scene-files
> group and you will be writing your own scenes in no time.
>
> Good luck and feel free to ask for clarification if you get stuck
> somewhere.
>
> --
> Ken Tyler
>
> tyl### [at] pacbellnet


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