POV-Ray : Newsgroups : moray.win : Moray v3.1 : Re: Moray v3.1 Server Time
29 Jul 2024 16:34:03 EDT (-0400)
  Re: Moray v3.1  
From: Lutz Kretzschmar
Date: 18 Dec 1998 03:07:34
Message: <367a0d4e.2212591@194.174.214.110>
Hi Mike Weber, you recently wrote in moray.win:

> I received a letter in the mail from Lutz & Co. regarding the new Moray v3.1
> and one of the new features will be inverse kinematics.  Who can tell me
> about inverse kinematics?? I have seen in mentioned in product reviews in
> CGW - but have no idea what it is.
In a hierarchical model you define how certain joints can be rotated
or moved. Then you select an object at the end of the hierarchy and
move it and Moray calculates how to rotate and move the joints you
specify such that the object you're dragging ends up where you're
dragging it to. The example that comes with Moray is a robot holding a
cube. It has a shoulder and a two-segment arm. You grab the little
cube and drag it and the arm extends and bends as specified.

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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