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Spectere wrote:
> Hi all! I'm new to this board, and it appears to have some pretty smart
> people (if you want smart answers, don't go to some Quake players.
> hehe)
>
> Anyways, back on POV-Ray. See, I'm having this weird problem. For some
> reason, when I want to make "land" with a plane, all the plane does is
> point straight up! Now when I edit in Quake (a really popular game), X
> is across your monitor (from left to right) Y is forward and back (from
> your perspective) and Z is up and down. Is it like this in POV-Ray or
> am I going insane? Is there any way I can change it to be "Quake-like"?
It is like that in Moray, a visual based modeller for POVray.. this is a
righthanded system, and is, of course, FAR superior to the left handed
system, which POV uses by default :)
The Lefthanded system is documented in the manual. Though, once you know one
system, it is next to impossible to try and convert
Simon
http://home.istar.ca/~sdevet
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