POV-Ray : Newsgroups : povray.windows : Render Priority : Re: Render Priority Server Time
28 Jul 2024 12:30:37 EDT (-0400)
  Re: Render Priority  
From: Ron Parker
Date: 7 Dec 1998 09:22:37
Message: <366be4ad.0@news.povray.org>
On Sun, 06 Dec 1998 10:49:28 -0800, Ken <tyl### [at] pacbellnet> wrote:
>  I can't imagine that having the gui priority set
>  to highest, with Pov the only program running, will greatly
>  if at all, impact the render time of a scene. Especialy if
>  that scene is going to take a long time to reneder anyway.
>
>  Is there fault in my understanding of these setting and if
>  so what ?
>

Yes.  The fault lies in assuming that nothing else is running.
Even a very clean machine has at least one other obvious task 
running; that would be Explorer.  Also, there are a few 
normally-invisible system threads as well.  For example, my
current win98 environment has 4 Explorer threads, 8 Kernel32
threads, 1 mprexe thread, 1 mmtask thread, 1 taskmon thread,
and 1 systray thread in addition to the things I can trace
to apps I consciously ran (such as McAfee VirusScan).  Many
of these threads are at 'normal' priority so they get the
same-size timeslice as does POV running at normal priority
(assuming they want input or have something else to do.)


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.