POV-Ray : Newsgroups : povray.general : We need a new 'render' statement : Re: We need a new 'render' statement Server Time
29 Jul 2024 16:29:26 EDT (-0400)
  Re: We need a new 'render' statement  
From: Lewis Sellers
Date: 20 Nov 1998 16:33:41
Message: <3655B05E.7C837658@usit.net>
Rainer Mager wrote:
> 
> Hi all,
> 
>     There are a number of features this could be added once the base stuff
> is in place. Stuff like easy object collision routines, physics stuff
> (gravity, friction, etc), and just about anything you could think of. For
> now I'm sticking with the basics but we'll see how it goes.

Well... I will agree that pov needs at least three things: 

1) ability to determine the bounds of any complex object (esp. text
objects) which would be useful for collision detection.

2)ability to read heightfields data like a 2d array (so random tree and
rock objects, for example, sit ON the ground and not 10 ft under. :)

3)and the addition of translate_path, rotate_path and scale_path, which
are curve-based animation functions (operating similiar to say
color_map) using the 0 to 1 of the clock variable. Operating on all
objects including camera.

But otherwise, I'm more or less happy. Except for the speed of course.
:)

-- 
Lewis A. Sellers: writer and contract Multimedia Website Developer
mailto:lse### [at] usitnet (The Fourth Millennium Foundation)
http://www.public.usit.net/lsellers/ & http://www.intrafoundation.com
http://brain-of-pooh.tech-soft.com/users/critters/bios/sellers_lewis.html

You can bug the living bejesus out of me live on ICQ @ 491461
(If I don't get back to you within a month, I'm out of prozac in some
dark corner somewhere screaming things quite unintelligable but -- most
curiously -- thick with a sumerian accent.)

"The comedy is over" -i pagliacci


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