|
![](/i/fill.gif) |
John VanSickle wrote:
> The cross product of two 3d vectors certainly does yield another vector.
> If it didn't, half of my code wouldn't work!
I said "pseudovector". A velocity vector, for example, is a real
thing. If I have a right-hand or left-hand coordinate system
doesn't matter. But if I take the cross product of two sides
of a cube side in a fashion which yields a normal pointing
outside the box in a LHS, when I switch to a RHS the same
cross product will yield a normal pointing inside the box.
Since it is non-physical for a quantity to depend on the
coordinate system used, the term "pseudovector" is used.
The same thing happens with angular momentum, which is a
pseudovector (it's defined as a cross-product). It is
fundamentally different from linear momentum.
In Physics, this is important when considering conserved
quantities like parity.
Dan
--
http://www.flash.net/~djconnel/
Post a reply to this message
|
![](/i/fill.gif) |