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Ron Parker wrote:
> Whoops, lathe and sor too. What about TTFs that are created from the
> lower left corner?
... and superelipsoids, of course, which raises the question of why
superellipsoids are symmetric in x and y while almost everything else
is symmetric in x and z.
It's clear the only consistency in POV is there is no consistency.
It's like UNIX and basically every other piece-meal project.... the
inconsistency just adds to its attractive character.
> what's the cross-product of two 4-d vectors?
Good question! I expect it would take 3 vectors to yield a cross
product :
y_i = a_j b_k c_l e_ijkl
(a, b, c are 4-vectors, e is a matrix)
where e_ijkl = 0 for and two elements of {i,j,k,l} equal,
+1, or -1 in other cases.
But cross products of 3-d vectors don't yield vectors, but pseudovectors,
as the result depends on handedness. Either this or my physics background
is too faded for such details.
Dan
--
http://www.flash.net/~djconnel/
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