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personally i would use the logo as a background in one of the moray windows,
then 'trace' it with primitives, ttfnts etc whatever.
it may take it bit more time, but you will have so much more fliexability,
and it will render much better.
I have tried the heightfield technique myself, and to be honest, wasn't
impressed with the result.
Rick
Matthew Thompson wrote in message <36223c3b.0@news.povray.org>...
>I have a one color logo that I would love to generate a 3D image of. It is
>a circular logo. Is there any way to take this image and convert it to a
3D
>image with out to much of a struggle
>
>
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