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don't forget POV 3.1 uses media now, instead of halos... so if you're
thinking of upgrading POV at some point (or moray for that matter, when the
next POV3.1 compatible version comes out) then maybe learning how to use
media (as in POV3.1, not POV3.0) might be better...
Regards,
Matt
Ross Litscher wrote in message <354### [at] osuedu>...
>I am having a helluva time making halo textures using the moray texture
>creator. What elements do i need besides the "halo" item? Any? An
>individual pigment? If so, what should the settings be (trans/filter)? I
>would like to have a milky swirly blue/purple tinted halo and I just
>can't figure it out. I do not want a code snipit, I just want to know
>the process of creating a halo inside of moray's texture creator. (i'm
>frustrated)
>
>thanks. hopefully you may see the results soon in
>povray.binaries.images.
>
>ross.
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