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In article <364844fc.0@news.povray.org> , par### [at] my-dejanewscom (Ron Parker)
wrote:
>Crackle and the turbulence warp were messing with the RNG, and there were
>a couple of things broken in other places: a missing case in blob cylinders,
>and a problem that must have led to unopened files attempting to be closed
>in the expression parser. I'm not 'in the know' or anything, I just happen
>to keep all of the old official releases of source code around for my
>superpatch work, and these are the things a quick 'diff -ur' shows.
>
>In addition to 3.1a, there were some other small changes made in the Windows
>code between the release of the official binary and the release of the
>official source. Some of us call this 3.1a+, though nobody knows what
>the POV-Team calls it (still 3.1a in optout.h) and it's the codebase the
>next version of the superpatch will derive from.
The rule is simple: r1, r2, etc for platform fixes and a, b, etc for core code fixes.
So may look like this:
3.1 // official, generic core change
3.1r1 // official, platform change only
3.1r2 // official, platform change only
3.1a // official, generic core and platform fix
3.1a.r1 // official, platform change only
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: Tho### [at] csicom
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://www.povray.org
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