POV-Ray : Newsgroups : povray.programming : New UVPov : Re: New UVPov Server Time
29 Jul 2024 02:20:02 EDT (-0400)
  Re: New UVPov  
From: Zan Trajkov
Date: 2 Nov 1998 06:09:58
Message: <363DAF02.A6BA9AFA@ti-nov3.fbe.fh-weingarten.de>
Nathan Kopp wrote:

> Here is info on the latest version of UVPov, my unofficial version of POV
> that includes UV (surface) mapping among other things.  Many of the features
> (such as double_illuminate) are highly experimental, but it should be fun
> to play with.  This unofficial version is based on POV-Ray 3.1.
>
> Features:
>   Surface Mapping  (also part of the SuperPatch)
>   Image Pattern    (also part of the SuperPatch)
>   New mesh syntax  (also part of the SuperPatch)
>   reset_children warp
>   double_illuminate flag
>   solid triangle meshes (not very well tested yet)
>
> Source code for the POV-Ray core files, as well as a Windows binary are
> available for download.
>
> Website:
> http://nathan.kopp.com/patched.htm
>
> This release is called "beta 2", but I have a feeling that it will always
> be in beta (that makes it more fun and exciting).
>
> I will continue to expand the number objects that support UV mapping, and
> if anyone wants to help, they can let me know.
>
> -Nathan Kopp

 Is 'reset_children warp' the same function like the 'WARP MAP ONLY' - Patch
from PatchStation from Daren Scot Wilson ?

I think, this is the same function or are there differences between both
patches??

Zan Trajkov


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