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On Fri, 30 Oct 1998 00:16:25 -0500, Jerry Anning <cle### [at] dhol com> wrote:
>Ron Parker wrote:
>> Finally, if you're looking for someone to write a function to do what
>> Noise does in a POV script, then you asked in the right group. It's
>> really easy to add, but nobody's ever asked for it. Maybe it'll find
>> its way into the superpatch before I freeze development on it.
>
>What about the noise3d function from the Isosurface patch?
You can't use it in an expression. It only works in isosurfaces, implicits,
parametrics, and textures: basically, everywhere you can use a #declared
function.
That's not to say it _couldn't_ work, only that it doesn't.
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