POV-Ray : Newsgroups : povray.programming : Noise Function : Re: Noise Function Server Time
29 Jul 2024 02:21:18 EDT (-0400)
  Re: Noise Function  
From: Ron Parker
Date: 30 Oct 1998 08:24:57
Message: <3639be29.0@news.povray.org>
On Fri, 30 Oct 1998 00:16:25 -0500, Jerry Anning <cle### [at] dholcom> wrote:
>Ron Parker wrote:

>> Finally, if you're looking for someone to write a function to do what
>> Noise does in a POV script, then you asked in the right group.  It's
>> really easy to add, but nobody's ever asked for it.  Maybe it'll find
>> its way into the superpatch before I freeze development on it.
>
>What about the noise3d function from the Isosurface patch?

You can't use it in an expression.  It only works in isosurfaces, implicits,
parametrics, and textures: basically, everywhere you can use a #declared
function.

That's not to say it _couldn't_ work, only that it doesn't.


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